Unity Technologies Blog

All Unity Muse capabilities are now available in the Editor, plus 3 new updates

Unity Muse users can now use all 5 AI capabilities in the Editor to complement your creative process & streamline development - plus, check out 3 new features.

Valeo unveils in-car XR racing game at SXSW

Valeo Racer is an in-vehicle, XR game, combining the real-world driving environment and virtual 3D elements to create a unique and immersive experience.

See the Unity 2022 LTS updates to two of our biggest e-books: URP and HDRP for advanced users

We created two technical e-books to provide advanced Unity users with a better onboarding experience. Now updated for Unity 2022 LTS features.

Mazda and Unity: Pioneering a new future for automotive cockpit HMI

Join us in exploring Mazda's collaboration with Unity to shape the future of automotive cockpit HMI. Gain insights from Seiji Goto, Mazda's General Manager of Infotainment on how Unity is revolutionizing in-vehicle experiences.

Unity Asset Bundles tips and pitfalls

Learn about lesser-known aspects of Asset Bundles, with a focus on game performance, memory runtime usage, and general compatibility.

How Fika Productions set sail with their peer-to-peer multiplayer hit Ship of Fools

Learn how Fika Productions overcame development hurdles to transition Ship of Fools from a local couch co-op into an engaging multiplayer roguelite.

A look ahead at spatial computing with Owlchemy Labs

Unity sits down with Andrew Eiche, CEOwl of Owlchemy Labs, to discuss spatial computing and tips for porting a game to Apple Vision Pro.

Bring more players into your game with Unity Multiplayer Services

Learn how we're investing in Unity Multiplayer Services to support the growing number of developers creating incredible multiplayer games with a flexible, extensible suite of tools and services.

An update about Ziva

An announcement about changes to Unity's support for Ziva VFX, Ziva Real-Time, Ziva Face Trainer, and related Ziva products.

Multiplayer resource roundup: Get the latest templates, samples, and demos

While multiplayer game development poses challenges, it's never been simpler to build multiplayer games with Unity. Browse this curated list of resources to get familiar with the latest multiplayer demos, samples, and templates.

GDC 2024: Trends, the Unity 6 roadmap, multiplayer, AI, and more

At this year's Game Developers Conference (GDC), we went deeper into the tech and tools. Read up on industry trends, get a look at the roadmap featuring Unity 6, download a new multiplayer sample, experiment with Unity Muse's latest AI capabilities, and join in celebration of games that are made with Unity.

New Shader Graph feature examples in 2022 LTS

The new Shader Graph Feature Examples sample set is now available to import now from the Package Manager to help you create a wide range of effects and techniques using Shader Graph.

10 tips for succeeding at GDC

Are you attending GDC in 2024? Here are some tips to help you navigate the event and prepare yourself to learn and network with the industry's best.

AI model improvements for higher-quality textures in Unity Muse

Unity Muse is a suite of capabilities to help you explore, ideate, and iterate with greater ease in the Unity Editor. One of these capabilities is Texture. Muse's texture capability transforms natural language and visual inputs into PBR-enabled materials that can be applied directly to surfaces and objects in your project.

Data-oriented design roundtable: Your questions, answered

Hear from Unity experts and devs using DOTS in production, and learn best practices and hard-won tips about using data-oriented design in your game.

Distributed by aarss.com.